Dark Arts is a high energy game of tactical spell combat. Players are spell casters who travel between seven different alien worlds, battling enemy sorcerers, summoning and controlling powerful minions, capturing essence obelisks and navigating mysterious and dangerous magical lairs.

Dark Arts focuses on creating an exciting 'wizard versus wizard' combat system. Players navigate intricate 3D levels via a top-down isometric viewpoint, setting traps, summoning guardians and casting offensive and defensive spells in an attempt to out maneuver and out play opponents.

A partial design outline of Dark Arts is available here as a PDF.