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Dark Arts
is a high energy game of tactical spell combat. Players
are spell casters who travel between seven different
alien worlds, battling enemy sorcerers, summoning and
controlling powerful minions, capturing essence obelisks
and navigating mysterious and dangerous magical lairs.
Dark Arts
focuses
on creating an exciting 'wizard versus wizard' combat
system. Players navigate intricate 3D levels via a top-down
isometric viewpoint, setting traps, summoning guardians
and casting offensive and defensive spells in an attempt
to out maneuver and out play opponents.
A partial design
outline of Dark Arts is available
here
as a PDF.
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